Tag: Game Design
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#CharacterCreationChallenge 2023 Post-mortem
Post-mortem: as defined by the Society for Creative Anachronism, a post-mortem is held after an SCA event to see what happened, what went right, and what went wrong. The military calls it an after-action report. This year’s goal was a different character RPG each day. Mission accomplished! I had to prewrite a lot of the…
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Integrating Assassins into 2E AD&D.
Assassins as a class got cut out of 2E wholesale until their reintroduction in the Scarlett Brotherhood Greyhawk supplement as a human-only rogue subclass. Balderdash, says I. As a rogue subclass is fine; it’s the human-only bit I object to. To solve that, we import the eligible races, multiclass options, and level limits from 1E…